My M.A.T.H. Journey
Create an anonymous Trainer, choose your Math Animal, and let M.A.T.H. keep your Learner Math Map and route connected to that Trainer.
Students and independent learners use an anonymous Trainer Code plus a private Journey Key. Teachers and coaches use the existing secure staff account.
Create an anonymous Trainer, choose your Math Animal, and let M.A.T.H. keep your Learner Math Map and route connected to that Trainer.
Use the secure M.A.T.H. staff account. Create learning classes, issue class codes, and connect anonymous Trainer journeys to your class.
TEACHER / COACH SIGN IN โTEACHER FIELD GUIDEPick the animal that will represent you through your journey. Your Math Animal is your companion โ never a label for ability.
Use these two pieces together to continue this anonymous learner journey on another device.
A teacher or parent can keep a copy for younger learners. M.A.T.H. cannot recover a lost Journey Key from a name or email because none is required.